Ask someone if they have ever been frustrated using a computer, and you'll probably be given many examples. Often this is because computer interfaces have been badly designed, and don't take account of how people think and interact with computers. This exercise turns things around, and uses a deliberately bad design to see how much people are slowed down when given clear but hard-to-process instructions. It's a lot of fun when you're deliberately tricking people, but it sheds light on how important it is that computer interfaces are created so that the user feels the computer is helping, and not hindering them.